
GVE Artifact System
?⚔️ GVE ARTIFACT SYSTEM ⚔️?
Overview
The GVE Artifact System is the core system of Faction Wars in Essence Crusader GVE! These are 6 special ancient relics scattered across the map, corresponding to the 6 main base stats (STR-DEX-CON-MEN-INT-WIT). Fire ? and Water ? factions must capture and defend these Artifacts to receive powerful faction-wide buffs!
? 6 GVE Artifacts - Base Stats Bonuses
? STR Artifact (Strength)
⚔️ Warrior's Monument:
- Base Stat: STR (Strength)
- Faction Buff: +STR for all faction members
- Effects: Increases physical damage, carry weight, melee power
- Location: Main combat zone
- Importance: Critical for warrior classes and melee fighters
? DEX Artifact (Dexterity)
? Archer's Shrine:
- Base Stat: DEX (Dexterity)
- Faction Buff: +DEX for all faction members
- Effects: Increases accuracy, critical rate, attack speed, evasion
- Location: High mountain forest area
- Importance: Essential for archer classes and dagger users
?️ CON Artifact (Constitution)
? Guardian's Keep:
- Base Stat: CON (Constitution)
- Faction Buff: +CON for all faction members
- Effects: Increases max HP, HP regeneration, poison/disease resistance
- Location: Central defensive area
- Importance: Vital for tank classes and survivability
? MEN Artifact (Mental)
? Mystic Obelisk:
- Base Stat: MEN (Mental)
- Faction Buff: +MEN for all faction members
- Effects: Increases max MP, MP regeneration, casting speed
- Location: Mystical magic zone
- Importance: Crucial for mage classes and magic users
? INT Artifact (Intelligence)
? Scholar's Codex:
- Base Stat: INT (Intelligence)
- Faction Buff: +INT for all faction members
- Effects: Increases magical damage, mana efficiency, spell power
- Location: Ancient library
- Importance: Essential for wizard classes and nukers
✨ WIT Artifact (Wisdom)
?️ Oracle's Eye:
- Base Stat: WIT (Wisdom)
- Faction Buff: +WIT for all faction members
- Effects: Increases magical defense, skill reuse, magic critical
- Location: Sacred mountain peak
- Importance: Important for support classes and healers
? Faction Control & Limits
? Faction Ownership Rules
? Ownership Limits:
- Maximum per faction: Each faction can control up to 3 artifacts at a time
- Balanced competition: Ensures balance between Fire and Water factions
- Strategic choice: Factions must prioritize the 3 most important artifacts
- Dynamic shifts: Ownership changes frequently based on battle outcomes
⭐ Artifact Status Types
? Control Status:
- Fire Controlled ?: Owned by Fire faction, buffs all Fire members
- Water Controlled ?: Owned by Water faction, buffs all Water members
- Neutral ⚪: Not controlled by any faction, no buffs applied
- Under Protection ?️: Recently captured, cannot be recaptured immediately
- Under Attack ⚔️: Currently being captured
- Defended Successfully ?: Successfully defended
? How to Capture an Artifact
⚡ Capture Conditions
✅ Requirements:
- Faction membership: Must belong to Fire ? or Water ? faction
- Non-owned: Artifact must not be controlled by your faction
- Ownership limit: Your faction must not already control 3 artifacts
- Not protected: Artifact must not be in Protection status
❌ Common Error Messages:
- "Your faction has already captured the maximum number of Artifacts (3)"
- "This Artifact is currently under protection"
- "You cannot capture your own faction's Artifact"
? Capture Process
? Steps:
- Approach Artifact: Get close to the artifact's location
- Use Skill: Activate the special "Take Artifact" skill
- Channel Time: Remain stationary without interruption during the process
- Completion: If successful, the artifact transfers to your faction
⚠️ Important Notes:
- No movement: Any movement cancels the capture
- No attacks: Being attacked interrupts the process
- Server-wide notifications: Progress updates every minute
? System Notifications
? When capture begins:
"Faction [Faction Name] is attempting to capture Artifact [Artifact Name]!"
? When capture succeeds:
"Faction [Faction Name] has captured Artifact [Artifact Name]!"
?️ Protection Time:
After a successful capture, the artifact is protected for 5-10 minutes
?️ Defense System - Guards
? Guard Structure
? Leader (Keeper):
- Position: Stands to the left of the artifact
- Strength: Strongest among the guards
- Role: Commands and coordinates attacks
- Name: Fire/Water/Neutral Keeper
⚔️ Regular Guards:
- Position: Surround the artifact in a square formation
- Number: Multiple guards protect simultaneously
- Coordination: Attack together when enemies are detected
- Name: Fire Guard, Water Guard, Neutral Guard
? Detection Mechanism
? Detection Range:
- Distance: 1000 range from guard position
- Automatic: Detects enemies from the opposing faction
- Instant Alert: Other guards in range join the fight
- Notification: "You have been detected by an enemy guard near the Artifact!"
⚔️ Attack Behavior:
- Immediate Attack: Attacks without warning
- Group Coordination: All guards focus on the target
- Limited Chase: Pursues only within a limited range
- Return to Post: Automatically returns to original position
? Respawn & Recovery
⏱️ Guard Respawn:
- Respawn Time: 1-2 minutes after being defeated
- Automatic Respawn: No manual intervention required
- Full Stats: Restores 100% HP/MP upon respawn
- Fixed Position: Always returns to original position
? Guard Messages:
- Fire: "I am a loyal guard of the Fire faction, protecting this Artifact with my life!"
- Water: "I am a proud guard of the Water faction, defending this Artifact with honor!"
- Neutral: "I am a neutral guard, protecting this Artifact."
? Rewards for Capturing Artifacts
? Individual Rewards
? Upon Successful Capture:
- Personal Points: 100 points for the capturer
- Reward Range: All faction members within 200 range
- Items: L-Coin, Adena, and special items
- Base Stat Buff: +STR/DEX/CON/MEN/INT/WIT depending on the artifact
? From Faction War Manager:
- Wider Range: Faction members within 2000 range
- Additional Points: +50 personal points
- Faction Points: Points for the entire faction in Faction War
? Faction Rewards
? For the Capturing Faction:
- Faction Points: +50 points for successful capture
- Base Stat Bonus: Buff applied to ALL faction members
- Special Skills: Unlocks faction skills (if applicable)
? For the Captured Faction:
- Point Loss: Deduction of faction points
- Buff Loss: Loss of base stat bonus from this artifact
?️ Defense System (Defend Zone)
? Defense Zone
? When Artifact is Attacked:
- Automatic Activation: Defend Zone with 200 range radius
- Faction-Only Access: Only members of the controlling faction can enter
- Visual Indicator: Clearly displayed on the map
? Defense Rewards:
- Periodic Points: 10 personal points every few minutes
- L-Coin: Periodic L-Coin rewards
- Major Reward: 50 L-Coin for defending for 60 minutes
? Successful Defense
✅ Conditions:
- Time: Successfully defend for 60 minutes
- No Capture: Artifact remains under faction control
- Presence: Faction members present in the defend zone
? Success Notification:
"Your faction has successfully defended the Artifact in [Region Name]!"
? Information & Interaction with Artifacts
? Checking Information
? Artifact Interaction:
- Controlling Faction: Faction currently owning (Fire, Water, or Neutral)
- Region: Area where the artifact is located (Goddard, Aden, etc.)
- Base Stat Type: Type of stat buff (STR/DEX/CON/MEN/INT/WIT)
- Current Status: Current state (Normal, Protection, Under Attack)
?️ Guard Interaction:
- Protection Time: Remaining protection duration
- Example: "5 minute(s) and 30 second(s) remaining"
- No Protection: "Not under protection"
? Statistics and Tracking
? Faction Statistics:
- Total Artifacts: Number of artifacts currently controlled
- Base Stat Bonuses: Summary of active buffs
- Capture History: Record of capture events
- Defense Success: Success rate of defenses
? Individual Achievements:
- Artifacts Captured: Number of artifacts captured
- Defense Time: Total time spent defending
- Points Earned: Points gained from artifacts
- L-Coin Rewards: L-Coin earned from defense
⚠️ Notes and Strategies
? Key Notes
⏰ Protection Time:
- Duration: 5-10 minutes after a successful capture
- Non-Capturable: Opposing faction cannot recapture during this time
- Visual Indicator: Protection status displayed
- Server Config: May vary depending on server settings
? Capture Strategies
? Attack Strategies:
- Clear Guards: Eliminate all guards first
- Team Coordination: Have allies cover during capture
- Timing: Attack when the opposing faction is offline
- Preparation: Ensure sufficient HP/MP and items
?️ Defense Strategies:
- Stay in Defend Zone: Earn periodic points and L-Coin
- Monitor Notifications: Stay alert for capture attempts
- Call for Support: Notify faction when under attack
- Be Prepared: Always have gear and skills ready
? Conclusion
The GVE Artifact System is the core of Faction Wars in Essence Crusader GVE! With 6 artifacts corresponding to 6 base stats, it’s an ongoing battle between Fire ? and Water ? factions to seize control and gain powerful faction-wide buffs.
? Key Features of GVE Artifacts:
- 6 Base Stats: STR, DEX, CON, MEN, INT, WIT buffs for the entire faction
- 3/3 Limit: Each faction can control up to 3 artifacts
- Guard System: Automated guards with 1000 detection range
- Protection Time: 5-10 minutes of protection after capture
- Defend Zone: 200-range area with periodic rewards
- Server-Wide Buffs: Impacts all faction members
? Benefits of Participation:
- Permanent Buffs: Base stat bonuses for characters
- Points and Rewards: Personal points, L-Coin, faction points
- Strategic Gameplay: Requires teamwork and coordination
- Dynamic PvP: Continuous conflicts and battles
Join the Faction Wars, capture the GVE Artifacts, and bring glory to your faction! ?⚔️